All Star Baseball

My last project at Acclaim was All-Star Baseball 2005 where I was Assistant Lead Artist. I established lighting and environmental enhancements that set the games graphics well above last year's version as well as our competitors. I led the environment artists and worked with our engine programmers to significantly improve the look of eighty stadiums, most of which employ multiple lighting schemes for XBox and PS2. I have created MaxScript tools that have saved my team considerable time in the construction and lighting of game environments. This gallery shows the stadiums I was responsible for modelling, texturing, and lighting. The randomized crowds were created using a maxscript that I created.